Evaluate or simplify: $\cos \left(\tan ^{-1} u\right)$
We want to simplify the expression \(\cos(\tan^{-1} u)\) where \(u\) is any real number. Let \(\theta = \tan^{-1} u\). By the definition of the inverse tangent function, this implies that \(\tan \theta = u\) and \(\theta \in (-\frac{\pi}{2}, \frac{\pi}{2})\). Within this interval, the cosine function is always positive. Our goal is to express \(\cos \theta\) purely in terms of \(u\).
To relate \(\cos \theta\) to \(\tan \theta\), we use the trigonometric identity \(\sec^2 \theta = 1 + \tan^2 \theta\). Since \(\sec \theta = \frac{1}{\cos \theta}\), we can rewrite this identity as \(\frac{1}{\cos^2 \theta} = 1 + \tan^2 \theta\). Substituting \(\tan \theta = u\) into this equation, we get \(\frac{1}{\cos^2 \theta} = 1 + u^2\).
From the equation \(\frac{1}{\cos^2 \theta} = 1 + u^2\), we can solve for \(\cos^2 \theta\) by taking the reciprocal: \(\cos^2 \theta = \frac{1}{1 + u^2}\). Since the range of the inverse tangent function is \((-\frac{\pi}{2}, \frac{\pi}{2})\), the cosine of this angle is always positive. Therefore, taking the positive square root of both sides gives us \(\cos \theta = \frac{1}{\sqrt{1 + u^2}}\). Thus, \(\cos(\tan^{-1} u) = \frac{1}{\sqrt{1 + u^2}}\).
In computer graphics, when calculating the orientation of a surface or a camera, we often deal with angles and their trigonometric ratios. For example, if you know the slope \(u = \tan \theta\) of a line segment, finding the cosine of the angle \(\theta\) tells you the horizontal component of a unit vector along that line. The identity \(\cos(\tan^{-1} u) = \frac{1}{\sqrt{1+u^2}}\) allows programmers to calculate this projection directly from the slope without needing to compute the inverse tangent function explicitly, which saves computational resources and improves efficiency in rendering engines.