A computer graphics program stores a 2D shape as:
$S=\left[\begin{array}{ll}
1 & 2 \\
3 & 4
\end{array}\right]$
Each column represents a vertex ($x, y$). The program first scales the shape by a factor of 2, then applies the transformation matrix shown:
$M=\left[\begin{array}{cc}
0 & -1 \\
1 & 0
\end{array}\right]$
What happens to the shape after both transformations?
AThe shape doubles in size and rotates 90° counterclockwise.
BThe shape doubles in size and reflects across the x-axis.
CThe shape rotates 90° clockwise without changing size.
DThe shape shrinks and rotates 90° counterclockwise.
$S=\left[\begin{array}{ll}
1 & 2 \\
3 & 4
\end{array}\right]$
Each column represents a vertex ($x, y$). The program first scales the shape by a factor of 2, then applies the transformation matrix shown:
$M=\left[\begin{array}{cc}
0 & -1 \\
1 & 0
\end{array}\right]$
What happens to the shape after both transformations?
AThe shape doubles in size and rotates 90° counterclockwise.
BThe shape doubles in size and reflects across the x-axis.
CThe shape rotates 90° clockwise without changing size.
DThe shape shrinks and rotates 90° counterclockwise.