A 2-D game stores a triangle's vertices as columns in matrix:
$T=\left[\begin{array}{lll}
1 & 3 & 1 \\
1 & 1 & 4
\end{array}\right]$
A reflection across the x-axis is represented by:
$R=\left[\begin{array}{cc}
1 & 0 \\
0 & -1
\end{array}\right]$
Which matrix represents the transformed triangle?
A$\left[\begin{array}{ccc}
-1 & -3 & -1 \\
1 & 1 & 4
\end{array}\right]$
B$\left[\begin{array}{ccc}
1 & 3 & 1 \\
-1 & -1 & -4
\end{array}\right]$
C$\left[\begin{array}{lll}
1 & 3 & 1 \\
1 & 1 & 4
\end{array}\right]$
DIt is not possible to multiply the two matrices.
$T=\left[\begin{array}{lll}
1 & 3 & 1 \\
1 & 1 & 4
\end{array}\right]$
A reflection across the x-axis is represented by:
$R=\left[\begin{array}{cc}
1 & 0 \\
0 & -1
\end{array}\right]$
Which matrix represents the transformed triangle?
A$\left[\begin{array}{ccc}
1 & 1 & 4
\end{array}\right]$
B$\left[\begin{array}{ccc}
-1 & -1 & -4
\end{array}\right]$
C$\left[\begin{array}{lll}
1 & 1 & 4
\end{array}\right]$
DIt is not possible to multiply the two matrices.