How does the addition of this module to a game program affect the difficulty
of the game?
on game update every 500
difficulty
call makeAsteroids 25
then
else if
difficulty
call makeAsteroids
else
call makeAsteroids 100
then O
0
AIt changes the enemy sprite based on a chosen condition.
BIt changes all parameters in the game based on the player's skill
level.
CIt changes the speed parameter based on a chosen condition.
DIt changes the number of times a function is called based on the
player's skill level.
of the game?
on game update every 500
difficulty
call makeAsteroids 25
then
else if
difficulty
call makeAsteroids
else
call makeAsteroids 100
then O
0
AIt changes the enemy sprite based on a chosen condition.
BIt changes all parameters in the game based on the player's skill
CIt changes the speed parameter based on a chosen condition.
DIt changes the number of times a function is called based on the